Experience
August 2015 to present: VFX Artist at Eidos (Montreal CN)
December 2011 August 2015: VFX / Lighting Artist at Gameloft (Toronto CN)
March 2009 to october 2011: 3D Artist at De Pinxi (Brussels BE)
August 2008 to September 2009: Free-lance (Dassault Systemes 3Dvia Virtools)
February to June 2008: Dassault Systemes 3Dvia Virtools (Paris)
April & May 2007: School Academy (Nantes, France)
April 2006: "In Cité" advertising agency (Rennes, France)
Skills
Art
Modelisation: 3D Studio Max, Zbrush
Texturing: Photoshop, Zbrush
Visual effects: Afterburn, FumeFX, Krakatoa, After Effects
Animation: Character Studio, Motion Builder
3D Engines: Virtools 4.0, Nova Engine, C4 Engine, UDK
Texturing: Photoshop, Zbrush
Visual effects: Afterburn, FumeFX, Krakatoa, After Effects
Animation: Character Studio, Motion Builder
3D Engines: Virtools 4.0, Nova Engine, C4 Engine, UDK
Computer programming: XHTML, CSS, Java, ActionScript, MaxScript
Professionnal qualifications
Adaptability (modelisation, texturing, lighting, animation and visual FX)
Good knowledge of real-time environment
Fast learning for new tools and new working methods
Particular interest for teamwork
Education
2007 - 2008: Licence d'infographie 3D Temps réel (ESCIN)
Bachelor degree of Real-time 3D design
2005 - 2007: DUT Services et réseaux de Communication
University of media Studies
2004 - 2005: Baccalauréat scientifique
High School Diploma